Today I researched more information on our bot and the activity.
We Do 2.0 Lego Learning Activity.
Design Thinking Model-
·
Empathize- seek understanding. (Question
Everything)
·
Define- role/objectives, and challenges.
·
Ideate- share ideas, prioritize.
·
Prototype- Keep it simple, make a mockup, build,
and learn.
·
Test- What works, what doesn’t, Show/don’t tell.
1.
Activity Guide: (include microteaching videos,
Table of Contents in blog
2.
ISTE Standards: (Choose two or more of the standards
to highlight in your portfolio.)
SENDING MESSAGES-
A
project about designing a solution for exchanging information using a system of
signals organized in patterns.
Video
link of a child sending a message- https://fb.watch/m-b0QJKyk5/
Materials
needed:
·
We Do a 2.0 Lego Core Kit.
·
A computer or laptop- (To be used to code and
communicate with a bot)
·
Download the We Do 2.0 Software or programming
app.
·
A fun willingness to explore and learn.
Objective:
The
students will-
·
Explore how messages can be transferred from one
place to another.
·
Create and program a joystick that will allow
you to send messages by using codes.
·
Test your program and invent new ways to
exchange information.
·
Share your program and ideas for how to succeed in
this project with others.
·
The students will use sensors (inputs), loops,
and parallel programming.
Standards/Expectations:
(Physical Sciences- 4-PS-4-3) (Engineering,
Technology, and Applied Science 3-5ETS1.1, ETS1.2, ETS1.3)
Waves: Waves of information (4-PS4-1) To Develop a model of waves to describe patterns
in terms of amplitude and wavelength, and that waves can cause objects to move
or make sound.
Engineering (3-5 ETS1.1-1.3)
·
3-5
ETS 1.1- To Define a simple design problem reflecting a need that includes
specified criteria for success, and constraints on materials, time, or costs.
·
3-5
ETS 1.2- Generate and compare multiple, possible solutions to a problem based on
how well each meets the criteria and constraints of the problem.
·
3-5
ETS 1.3- Plan and carry out fair tests in which variables are controlled and
failure points are considered to identify aspects of the model or prototype
that can be improved.
Guided
Project Overview-
1.
Students
will ask questions and define a problem.
2.
Use
mathematics and computational thinking.
3.
Students
will construct explanations and design a solution.
4.
Students
will engage in arguments from evidence.
5.
Students
will obtain, evaluate, and communicate information.
CSTA Standards-
·
K-2 (1A-A-3-7)
·
K-2 (2A-A-6-8)
·
K-2 (1A-C-7-10)
·
K-2 (1A-C-6-11)
·
K-2 (1A-D-4-14)
Comments
Post a Comment